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MAKER · JAVA

Make a Spleef arena in one line

Spleef Arena Maker — example of what this maker builds
The arena this maker generates, drawn by our renderer from the pack's own geometry.

The classic: a snow floor suspended over lava, an efficiency shovel in every hand, and one rule — dig the floor from under your rivals before they dig it from under you. Falling in eliminates you; last player standing wins.

Try it right here

Maps build on a paid plan — trying is free and costs you nothing.

Playable maps are part of Diamond Ore. Building one needs a plan — trying costs you nothing.

Actual generated output

Spleef Arena — dig the floor out from under everyone; fall in and you're out, last player standing wins. Spawns you in a real lobby (basic kit). One command: /function spleef_arena:play

Format
Java datapack
Edition
Minecraft Java
Download
spleef-arena.zip
Version context
Generated target: 26.3
Included files (18)
README.txt
data/minecraft/tags/function/load.json
data/minecraft/tags/function/tick.json
data/spleef_arena/function/begin.mcfunction
data/spleef_arena/function/build.mcfunction
data/spleef_arena/function/countdown_sec.mcfunction
data/spleef_arena/function/countdown_tick.mcfunction
data/spleef_arena/function/game_tick.mcfunction
data/spleef_arena/function/kit.mcfunction
data/spleef_arena/function/load.mcfunction
data/spleef_arena/function/lobby.mcfunction
data/spleef_arena/function/play.mcfunction
data/spleef_arena/function/player_down.mcfunction
data/spleef_arena/function/start.mcfunction
data/spleef_arena/function/tick.mcfunction
data/spleef_arena/function/win.mcfunction
pack.mcmeta
pack.png

Installation and verification

  1. Back up your Java world and confirm the target Minecraft version in pack.mcmeta and README.
  2. Place the zip in that world's datapacks folder. pack.mcmeta must be at the zip root.
  3. Run /reload and /datapack list enabled with permission to use commands. Follow the pack's README for its start function and gameplay controls.

Generated entry point: /function spleef_arena:build. Read the README before running it; map/build functions can change blocks.

This file inventory is produced from the example prompt by the repository generator. Structural checks do not prove every gameplay interaction, performance level, device or future Minecraft version. Generated assets can conflict with other packs.

How pack validation works

How it works

  1. 1Describe it: "a spleef arena" — add a theme or size ("a big ice spleef arena") to taste.
  2. 2Install the datapack in your world.
  3. 3Run /function <name>:play — everyone is teleported in with shovels, and the round starts.

Questions people ask

What decides the winner?

Elimination — fall through the floor into the lava and you're out; the last player alive takes the round.

Does the floor regenerate?

Every round rebuilds the arena fresh, so back-to-back games are one command apart.

Can I make the arena bigger?

Yes — size words in your description scale the floor, and you can repaint it block-by-block in the 3D editor.

Capabilities and limitations

Arena Forge generation and exports require a paid plan. You can explore the studio before upgrading. Start in an empty test world: build functions place blocks, and players should playtest spawn safety, team balance and win conditions.

Generated files pass structural checks, and representative packs have automated runtime tests. Test your particular creation in a copy of the world. Read the validation methodology.

Choose a format and learn how to install it