MAKER · JAVA
Change what zombies drop — in one sentence
One sentence — "zombies drop emeralds and gold" — becomes a real loot-table override for the zombie. Download the datapack, drop it into your world, /reload, done. Deterministic engine, so the same sentence always builds the same working pack.
TRY A PROMPT — ONE CLICK TO THE GENERATOR
WHAT YOU ACTUALLY GET — REAL OUTPUT FOR “MAKE ZOMBIES DROP DIAMONDS”
Zombies Diamonds · Java datapack · 4 files
It does this: killing zombies now drops diamond.
README.txt data/minecraft/loot_table/entities/zombie.json pack.mcmeta … 1 more
Start it: /reload
How it works
- 1Describe it: "make zombies drop emeralds and gold" — you can list several items in one sentence.
- 2Download the datapack zip and drop it into your world's datapacks folder.
- 3Run /reload — from then on every zombie you kill uses your loot table.
Questions people ask
Does this replace the normal zombie drops?
Yes — the datapack overrides the vanilla loot table at data/minecraft/loot_table/entities/zombie.json, so your items replace the default drops. Remove the datapack to get vanilla behavior back.
Which versions does it support?
You pick the target Minecraft version and the pack is generated with the right pack_format. The version list updates itself when Mojang ships a new release.
Does it work on servers?
Yes — drop the same zip into the server world's datapacks folder and /reload. It's a plain datapack, so Paper, Spigot, Purpur and vanilla all load it.
Why it never breaks
No language model writes these files. Deterministic engines parse your description into validated parameters and emit game files that are correct by construction — then CI boots real Paper and Bedrock servers weekly to prove packs still load on current Minecraft. Read the full story on the comparison page or in the docs.