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MAKER · BEDROCK

Make a gun that actually shoots

Gun Mod Maker — example of what this maker builds
A render of the kind of thing this maker builds — our renderer, not a game screenshot.

Describe a blaster and you get a working ranged weapon: right-click (or tap-hold on mobile) fires a REAL projectile along your aim — arrows by default, fireballs for laser/fire builds, frost bolts for ice. You're handed the weapon on first join, with a per-player cooldown so it stays fair.

Try it right here

Free, no account — one mod a day, and a refusal never costs you one.

Actual generated output

"Blaze Blaster" — a blaze rod handed to you on spawn: on use: it fires fireballs where you aim (3s cooldown)

Format
Bedrock add-on
Edition
Minecraft Bedrock
Download
blaze-blaster.mcpack
Version context
Manifest minimum: 1.21.70
Included files (4)
README.txt
behavior_pack/manifest.json
behavior_pack/pack_icon.png
behavior_pack/scripts/main.js

Installation and verification

  1. Back up a Bedrock world. Open the mcpack or mcaddon with Minecraft on a device that supports local pack imports.
  2. Activate the imported behavior and resource packs on the same world when both are included.
  3. Read README and manifest.json for the minimum engine version, script dependencies and controls. Test in a copy of the world; console file-import workflows vary.

This file inventory is produced from the example prompt by the repository generator. Structural checks do not prove every gameplay interaction, performance level, device or future Minecraft version. Generated assets can conflict with other packs.

How pack validation works

How it works

  1. 1Describe it: "a laser blaster" or "a gun that shoots arrows" — the noun alone is enough; add sniper/rifle wording for higher velocity.
  2. 2Open the .mcpack — Minecraft imports it; activate it on your world.
  3. 3You receive the weapon on first join. Aim and right-click / tap-hold to fire.

Questions people ask

Does it fire real projectiles?

Yes — the script spawns an actual arrow/fireball/snowball entity and shoots it along your view direction with proper physics, not a fake particle effect.

What decides the projectile?

Your wording: laser/fire/plasma → fireballs, frost/ice/snow → snowballs, anything else → arrows. Sniper or rifle wording increases velocity.

Which devices?

It's a Bedrock add-on — phones, tablets, consoles and Windows. Runtime-tested by CI on a real Bedrock server.

Capabilities and limitations

Bedrock behavior, resources and scripts are different from Java mods. Check the actual manifest minimum version and the generated README. Desktop/mobile local imports differ from console workflows. Only supported mechanics are generated; an import alone does not prove a script ran.

Generated files pass structural checks, and representative packs have automated runtime tests. Test your particular creation in a copy of the world. Read the validation methodology.

Choose a format and learn how to install it