MAKER · BEDROCK
Make a custom food item
Describe a snack and get a genuinely new edible item: its own procedurally-drawn icon, hunger and saturation values, and a crafting recipe so it's obtainable in survival. Perfect for themed servers and adventure maps.
TRY A PROMPT — ONE CLICK TO THE GENERATOR
WHAT YOU ACTUALLY GET — REAL OUTPUT FOR “A CUSTOM FOOD CALLED STAR BERRY THAT HEALS YOU”
Star Berry · Bedrock add-on · 12 files
It does this: a BRAND-NEW item "Star Berry" (mma:star_berry) with its own galaxy-themed icon — an edible item (restores 6 hunger). Craft it from amethyst shard + ender eye, and you get one free on first join.
README.txt behavior_pack/items/star_berry.json behavior_pack/manifest.json behavior_pack/recipes/star_berry.json behavior_pack/scripts/main.js resource_pack/manifest.json resource_pack/texts/en_US.lang resource_pack/texts/languages.json resource_pack/textures/item_texture.json … 3 more
Start it: activate it on your world and join — the pack announces ✔ Loaded!
How it works
- 1Describe it: "a custom food called Star Berry that heals you" — name and effects are parsed.
- 2Open the .mcaddon to import it, then enable it on your world.
- 3You get one on first join; craft more from its recipe and eat up.
Questions people ask
Is it a real new item?
Yes — a new item id with its own icon and food component, not a renamed apple.
Can it give effects?
Mention them and the food is set up to restore hunger and apply the effect you named when eaten.
How do I get more?
It comes with a crafting recipe, and you're handed one automatically the first time you join.
Why it never breaks
No language model writes these files. Deterministic engines parse your description into validated parameters and emit game files that are correct by construction — then CI boots real Paper and Bedrock servers weekly to prove packs still load on current Minecraft. Read the full story on the comparison page or in the docs.